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Come
Bets
The
Come Bet works according to
the same rules as the Pass Line Bet
except that the Come bet cannot be made during the Come
Out Roll, and each Come bet may have a different "Come
Point" (similar to the Pass Line bet's Point Number).
Come
bets are made by placing chips in the Come
Bet area, and then rolling the dice. Like the Pass Line
bet, the Come bet (still in the Come area) wins on a 7 or 11, and
loses on any Craps (2, 3, or 12); otherwise, the Come bet chips
will be moved automatically to the correct Come
Point area. The orignal Come bet, once moved to the Come
Point area, may neither be added to nor removed. If additional chips
are dropped into that Come Point area, they will be interpreted
as being a Free Odds side bet
on the original Come bet.
Come
bets that have been moved to the Come Point area win if that Come
Point repeats, and lose if a 7 is rolled.
Come
bets that win pay even money.
Come
bets, like Pass Line bets, allow Free Odds side bets, once the Come
Point is established.
Free
Odds chips that are bet on a Come bet are "Off"
or "not working" on the Come Out Roll. This fact will always be
obvious because "Off" bets always have an "Off" marker placed over
the bet's top chip. This simply means that an "Off" bet will neither
win nor lose on the next roll of the dice, as if it were not being
bet at all.
In
the case where a Come bet that is sitting in the appropriate Come
Point area wins, and there is also new money in the Come area on
that roll, then this creates a situation known as an "off and on"
Come bet, where the previous, winning Come bet moves "off" to make
room for the new Come bet arriving "on" the given Come Point bet
area. Due to the fact that the rectangular Come Point bet area is
so small, the previous, winning Come bet must be merged with the
newly won chips to make room for the arriving "on" chips.
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Don't
Come Bets
The
Don't Come Bar is bet by "Wrong
Bettors" who are betting with the house and "against
the dice."
The
Don't Come bet works according
to the same rules as the Don't Pass
bet except that the Don't Come bet cannot be made during the Come
Out Roll, and each Don't Come bet may have a different
"Don't Come Point".
Don't
Come bets are made by placing chips on the Don't
Come Bar, and then rolling the dice. Like the Don't Pass
bet, the Don't Come bet (still on the Don't Come Bar) loses on a
7 or 11, and wins on 2 or 3 (standing off, or pushing, on 12); otherwise,
the Don't Come bet chips will be moved automatically to the correct
Don't Come Point area. The orignal
Don't Come bet, once moved to the Don't Come Point area, may not
be added to, but may be removed at any time.
To
bet a Free Odds side bet, simply
drop the additional chips into the Don't
Come Point area; these chips will be interpreted automatically
as being a Free Odds bet.
Don't
Come bets that have been moved to the Don't Come Point area win
if a 7 is rolled, and lose if that that Don't Come Point number
repeats.
Don't
Come bets that win pay even money.
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Don't
Pass Bets
The
Don't Pass Bar is bet by "Wrong
Bettors" who are betting with the house and "against
the dice."
On
the Come Out Roll, the Don't
Pass loses on 7 or 11, and wins on 2 or 3; a roll of
a 12 is considered to be a "standoff" or a "push."
Once
a Point Number is established,
the Don't Pass wins when the
Pass Line loses, and vice-versa.
Dont
Pass bets may not be increased once the Point Number is established,
but they may be decreased or removed at any time.
To
bet a Free Odds side bet, simply
drop the additional chips into the Don't Pass bet area after the
Point Number has been established; these chips will be interpreted
automatically as being a Free Odds bet.
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Field
Bets
Field
Bets are "One
Roll Bets" that the very next roll of the dice will
be either a 2, 3, 4, 9, 10, 11, or 12.
The
3, 4, 9, 10 and 11 pay even money while the 2 and 12 pay two to
one.
The
Field Bet loses if the next roll is a 5, 6, 7 or 8.
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Free
Odds
Although
not indicated anywhere on the craps table, Free
Odds may be bet as side bets on all Pass
Line, Don't Pass,
Come, and Don't
Come bets.
To
understand how Free Odds bets
work, it is necessary to understand a bit more about the probabilities
involved in rolling two dice. This is because Free Odds bets pay
out according to the mathematically true odds of a given roll occurring,
and as such, the house has no advantage on these bets!
In
order to make a Free Odds bet,
the player must first have made a bet on either the Pass
Line, Don't Pass,
Come, or Don't
Come. Let's assume for the sake of having an example
that there is $5 bet on the Pass Line. The Free Odds bet is restricted
to be a maximum of X times the original $5 Pass Line bet, where
X is clearly indicated on the craps table, saying "double odds"
or "2 x Odds."
Let's
assume that this is a double odds table. Then for our example, the
player may bet a maximum of $10 in Free Odds "behind
the line" in the unmarked Free Odds bet area. The Free
Odds bet wins or loses in the exact same way as the original "base"
bet, except that it pays out according to the true odds. Suppose
that the Point Number in this example is 5, then if it repeats,
the original Pass Line bet will win $5, but the $10 bet as Free
Odds will win an additional $15, as calculated according to the
following probability table:
|
True
odds of a Point Number repeating before a 7
|
| Point
= 4 |
Odds
are 2 to 1 against repeating |
| Point
= 5 |
Odds
are 3 to 2 against repeating |
| Point
= 6 |
Odds
are 6 to 5 against repeating |
| Point
= 8 |
Odds
are 6 to 5 against repeating |
| Point
= 9 |
Odds
are 3 to 2 against repeating |
| Point
= 10 |
Odds
are 2 to 1 against repeating |
Free
Odds work in reverse for "Wrong Bettors"
who bet the Don't Pass or Don't Come, since they are betting with
the house instead of with the dice. In the above example, a Wrong
Bettor would have to "lay" $15 in Free Odds in hopes of winning
$10.
Free
Odds side bets may always be removed at any time.
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Horn
Bets
The
Horn Bet is a simpler, faster
way to bet Any 2, Any
3, Any 11, and Any
12, all at the same time. The bet pays out exactly as
if one-fourth of the bet were placed on each of the four "Any #"
bets. So, for example, with $4 bet on Horn, hitting a 2 or 12, you
would end up with $31 total; and hitting a 3 or 11, you would end
up with $16 total.
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Pass
Line Bets
The
Pass Line is the most popular bet in craps. Players betting on the
Pass Line are wagering that the dice will pass, or that a point will
be repeated before a seven-out occurs as described below:
The
"Come Out Roll" is the most
significant roll in craps. It is the first roll of the dice for
a new shooter, and for the Pass Line
bettor, it may be a winner, a loser, or it may establish a new "Point
Number" (described below). When it is the Come Out Roll,
the Pass Line bet wins with a 7 or 11, loses with any Craps (2,
3, or 12), and establishes a new Point Number otherwise.
The
"Point Number" is the number that the Pass Line bettor is betting
will repeat before a 7 is rolled. Whenever there is a Point
Number established, the "ON puck"
will be positioned above the number; otherwise this marker puck
will say "OFF" and will sit in the upper left corner of the board.
After
a Point Number has been established (no longer the Come Out Roll),
the Pass Line bet wins if that Point Number is repeated before a
7 is rolled; when the Point Number repeats like this, the dice are
said to have passed.
To
summarize, the Pass Line bet behaves differently depending on whether
or not there is a Point Number established. If there is a Point
Number, then the bet wins if the dice pass (the Point Number repeats),
or it loses if a 7 is rolled (all other numbers are inconsequential).
If there is no Point Number, then it is said to be the Come Out
Roll, in which case the Pass Line wins on a 7 or 11, and loses on
a 2, 3, or 12.
Pass
Line bets, once a Point Number is established, may not be removed,
but may be increased.
When
the Pass Line bet wins, it pays even money.
Pass
Line bets allow so-called "Free Odds"
side bets. In the case of the Pass Line, the Free Odds bets are
placed in the unlabeled area "behind the line" - underneath the
Pass Line region.
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Place
Bets: 4, 5, 6, 8, 9, 10
Place
Bets are not visibly labeled on the craps
board. They are made by dropping chips over the little rectangular
regions just below the larger "number" regions, and just above the
Come area.
Place
Bets wager that the specified number gets rolled before any 7.
Place
Bets are "Off" or "not working"
on the "Come Out Roll". This
fact will always be obvious because "Off" bets always have an "Off"
marker placed over the bet's top chip. This simply means that an
"Off" bet will neither win nor lose on the next roll of the dice,
as if it were not being bet at all.
Place
Bet payouts are indicated on the chart below:
| Place
4 |
pays
9 to 5 |
| Place
5 |
pays
7 to 5 |
| Place
6 |
pays
7 to 6 |
| Place
8 |
pays
7 to 6 |
| Place
9 |
pays
7 to 5 |
| Place
10 |
pays
9 to 5 |
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